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IDIOTS IN SPACEIDIOTS IN SPACEIDIOTS IN SPACE

> 4 PLAYERS. 1 SHIP. INFINITE WAYS TO DIE.

[SYSTEM_OVERVIEW]

NOT A GAME.
A SIMULATION.

Your ship isn't scripted. It's a living organism with 40+ interconnected rooms and dozens of systems that actually depend on each other.

A coolant leak doesn't just damage one thing. It triggers a cascade: reactor overheats → power surge → blown fuse → life support fails → you suffocate.

Every disaster is YOUR fault. Every save is YOUR teamwork.

SHIP_STATUS.log
LIVE
[12:34:01] Coolant pressure: CRITICAL
[12:34:03] Reactor temp: 850°C ↑
[12:34:05] WARNING: Power surge detected
[12:34:07] Fuse F-12 BLOWN
[12:34:09] ERROR: Life support offline
[12:34:12] CRITICAL: O2 levels dropping
[12:34:15] _
[CREW_ASSIGNMENT]

PICK YOUR POISON

Everyone can do everything. But someone has to do something.

[ROLE_1]

CAPTAIN

Make decisions. Coordinate chaos. Blame others.

[ROLE_2]

PILOT

Dodge asteroids. Hit asteroids. Apologize.

[ROLE_3]

ENGINEER

Fix everything. Break everything. Repeat.

[ROLE_4]

EVA_SPEC

Go outside. Repair hull. Drift into void.

[SHIP_SYSTEMS]

EVERYTHING IS CONNECTED

Break one thing, watch ten others fail. This isn't a bug. It's the game.

[VIEW_FAILURES_MAP]
REACTOR
LIFE_SUPPORT
PROPULSION
NAVIGATION
POWER_GRID
COOLING
COMMS
HULL_INTEGRITY
AIRLOCKS
GRAVITY
SENSORS
FIRE_CONTROL
[INTERACTIVE_VISUALIZATION]

SEE THE CHAOS.
UNDERSTAND THE CARNAGE.

Explore our interactive failures map. Watch how a single coolant leak cascades into total ship destruction. Every node, every connection, every way you can die.

50+
FAILURE_TYPES
100+
CONNECTIONS
WAYS_TO_DIE
[EARLY_ACCESS]

JOIN THE BETA.
BE AN IDIOT.

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